|Directed by||:||Lee Unkrich||Produced by||:||Darla K. Anderson||Starring||:||Anthony Gonzalez, Gael García Bernal, Benjamin Bratt, Alanna Ubach, Renée Victor, Ana Ofelia Murguía||Production company||:||Walt Disney Pictures, Pixar Animation Studios||Country||:||United States||Language||:||English|
REVIEW: 'Art of Coco' confirms film's authenticity
If you’re scrambling to get a last-minute gift, take a look at “The Art of Coco,” another of those books that chronicle the evolution of an animated film.
In this volume, the film’s directors provide a brief overview of what they did, then cede the ground to sketches, photographs and quick-hit explanations from a variety of people.
The book (which isn’t credited to any author) is less detailed than others, but it has plenty of visuals to admire.
Early on, Zaruhi Galstyan offers a digital picture of Miguel’s family. It looks like a Mary Blair painting but no one makes the connection. Similarly, there are views of Mama Coco that resemble several characters in “Pocahontas,” but there’s not the hat tip there, either.
Because Disney and Pixar are big on authenticity, “Coco” involved a number of Mexican-American artists who made sure clothes, customs and landmarks were correct.
Details of the Rivera family shoe shop are fairly intense. You can see exactly where each piece of the shoe-making process emerges. The Land of the Dead (where Miguel goes to find his idol) bubbles with specifics, too. Icons reflect the colors and art you might find in Mexico; animals look very similar to ones carved in wood and sold on the streets. Pepita, for example, has markings that are immediately recognizable. The los alebrijes boast bright colors and appear to answer questions tourists have been asking for years.